Oddball

5 06 2010

An experimental 3D game where you get to explore a strange abstract world. No real game objective as yet but the landscape and physics shows promise. Idea based on a game I wrote a loooong time ago for the C64 called RED LED.

Written using Blitz3D and the tokamak physics engine.

Version 0.02 pre-alpha concept version.

Click here for more info.





Qubes

5 06 2010

An original game concept where the object is to clear each level of all the Qubes within a set time. Qubes can be dissolved by bringing them in contact with the floor or by using various powerups which appear during the game. Basically, knock everything over as quickly as possible.

It was written using Blitz3D and the tokamak physics engine.

Status – Complete apart from sound effects.

Version 0.07

Click here for more info.