Kaleido

Kaleido was my first attempt at visual experimentation software. Its realtime display is generated procedurally using similar techniques seen in many demoscene programs. I used only Blitzmax and its 2D library, no shaders or modern GPU trickery employed so it should even work on fairly modest hardware.

Kaleido Version 0.16

Only tested on Windows XP so I don’t know if Vista or Windows 7 are compatible.
Press ‘H’ for instructions.

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