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	<link>http://spungifungi.wordpress.com</link>
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		<title>SpungiFungi</title>
		<link>http://spungifungi.wordpress.com</link>
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		<item>
		<title>GLSL Life</title>
		<link>http://spungifungi.wordpress.com/2011/06/06/glsl-life/</link>
		<comments>http://spungifungi.wordpress.com/2011/06/06/glsl-life/#comments</comments>
		<pubDate>Mon, 06 Jun 2011 21:01:32 +0000</pubDate>
		<dc:creator>seanscarff</dc:creator>
				<category><![CDATA[Demo]]></category>
		<category><![CDATA[Software Development]]></category>
		<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[automata]]></category>
		<category><![CDATA[glsl]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[shaders]]></category>

		<guid isPermaLink="false">http://spungifungi.wordpress.com/?p=422</guid>
		<description><![CDATA[An implementation of Conway&#8217;s game of life running on the GPU. Initially written as a hello world GLSL/FBO exercise, extensive gold plating and polishing turned it into a more complete application. Windows download SLife_win32.zip 1.6MB MAC OSX (x86) download SLife.dmg 2.2MB<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=spungifungi.wordpress.com&amp;blog=13943837&amp;post=422&amp;subd=spungifungi&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>
An implementation of Conway&#8217;s game of life running on the GPU. Initially written as a hello world GLSL/FBO exercise, extensive gold plating and polishing turned it into a more complete application.
</p>
<ul>
<li>
<strong>Windows</strong> download <a href="http://snafoo.net/downloads/SLife_win32.zip" title="SLife_win32.zip">SLife_win32.zip</a> <em>1.6MB</em>
</li>
<li>
<strong>MAC OSX</strong> (x86) download <a href="http://snafoo.net/downloads/SLife.dmg" title="SLife.dmg">SLife.dmg</a> <em>2.2MB</em>
</li>
</ul>
<p><a href="http://spungifungi.wordpress.com/apps/slife/"><img src="http://spungifungi.files.wordpress.com/2011/06/slife-005.png?w=510&#038;h=382" alt="" title="slife-005" width="510" height="382" class="alignleft size-full wp-image-401" /></a></p>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">seanscarff</media:title>
		</media:content>

		<media:content url="http://spungifungi.files.wordpress.com/2011/06/slife-005.png" medium="image">
			<media:title type="html">slife-005</media:title>
		</media:content>
	</item>
		<item>
		<title>GLSL Shader Fun</title>
		<link>http://spungifungi.wordpress.com/2011/04/22/glsl-shader-fun/</link>
		<comments>http://spungifungi.wordpress.com/2011/04/22/glsl-shader-fun/#comments</comments>
		<pubDate>Fri, 22 Apr 2011 23:21:07 +0000</pubDate>
		<dc:creator>seanscarff</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[blitzmax]]></category>
		<category><![CDATA[demoscene]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[mac os x]]></category>
		<category><![CDATA[open gl]]></category>
		<category><![CDATA[psychedelic]]></category>

		<guid isPermaLink="false">http://spungifungi.wordpress.com/?p=389</guid>
		<description><![CDATA[I&#8217;ve recently been experimenting with GLSL fragment (pixel) shaders which allow for realtime generation of things previously taking minutes or hours to undertake even a single frame. e.g. mandlebrot fractals, ray tracing. Still in its infancy and certainly, graphics cards + OS drivers can be very picky about which ones they don&#8217;t completely crash on. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=spungifungi.wordpress.com&amp;blog=13943837&amp;post=389&amp;subd=spungifungi&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve recently been experimenting with GLSL fragment (pixel) shaders which allow for realtime generation of things previously taking minutes or hours to undertake even a single frame. e.g. mandlebrot fractals, ray tracing. Still in its infancy and certainly, graphics cards + OS drivers can be very picky about which ones they don&#8217;t completely crash on.</p>
<p>Inspired by Iñigo Quílez&#8217;s shader toy <a title="Shader Toy" href="http://www.iquilezles.org/apps/shadertoy/">http://www.iquilezles.org/apps/shadertoy/</a> , I&#8217;ve written a native app that can load and display GLSL fragment shaders with a little more success and efficiency than WebGL was having through the browser. Note that you still need a fairly good modern computer with a graphics card that can handle OpenGL 2.0. Included are 38 demo shaders. All credit for the shaders goes to Iñigo Quílez and his demoscene contributors. I&#8217;ve only managed to write one so far.</p>
<p>Tested on a Macbook Pro 15&#8243; AMD Radeon HD 6750M (doesn&#8217;t seem to like <em>Mandlebulb</em>, <em>To The Road A Ribbon</em> or <em>Slisesix</em> but 35 others worked fine and fast). Also tested on a slightly older Macbook Pro NVIDIA GeForce 9400M which worked on all 38 but had low framerates on the more involved ray traced shaders. Note that it is currently untested on Windows as my Samsung NC10 doesn&#8217;t appear to cope with any form of GLSL.</p>
<ul>
<li><em><span style="text-decoration:underline;">Mac OSX (x86)</span></em> download <a title="Shader Viewer 0.1" href="http://snafoo.net/downloads/ShaderViewer_0.1.dmg">http://snafoo.net/downloads/ShaderViewer_0.1.dmg</a> (2.2Meg)</li>
<li><span style="text-decoration:underline;"><em>Windows</em></span> download <a title="Shader Viewer 0.1" href="http://snafoo.net/downloads/ShaderViewer_0.1_win.zip">http://snafoo.net/downloads/ShaderViewer_0.1_win.zip</a> (2.0Meg)</li>
</ul>
<p><a href="http://spungifungi.files.wordpress.com/2011/04/shaderviewer03.jpg"><img class="alignnone size-full wp-image-388" title="shaderviewer03" src="http://spungifungi.files.wordpress.com/2011/04/shaderviewer03.jpg?w=510&#038;h=382" alt="" width="510" height="382" /></a></p>
<p><a href="http://spungifungi.files.wordpress.com/2011/04/shaderviewer02.jpg"><img class="alignnone size-full wp-image-394" title="shaderviewer02" src="http://spungifungi.files.wordpress.com/2011/04/shaderviewer02.jpg?w=510" alt="" width="510" height="395&quot;" /></a></p>
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		<slash:comments>1</slash:comments>
	
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			<media:title type="html">seanscarff</media:title>
		</media:content>

		<media:content url="http://spungifungi.files.wordpress.com/2011/04/shaderviewer03.jpg" medium="image">
			<media:title type="html">shaderviewer03</media:title>
		</media:content>

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			<media:title type="html">shaderviewer02</media:title>
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	</item>
		<item>
		<title>Chordinator App</title>
		<link>http://spungifungi.wordpress.com/2011/02/06/chordinator-app/</link>
		<comments>http://spungifungi.wordpress.com/2011/02/06/chordinator-app/#comments</comments>
		<pubDate>Sun, 06 Feb 2011 23:23:17 +0000</pubDate>
		<dc:creator>seanscarff</dc:creator>
				<category><![CDATA[Software Development]]></category>
		<category><![CDATA[Chords]]></category>
		<category><![CDATA[Music Theory]]></category>
		<category><![CDATA[Piano]]></category>
		<category><![CDATA[Scales]]></category>

		<guid isPermaLink="false">http://spungifungi.wordpress.com/?p=374</guid>
		<description><![CDATA[Chordinator was written in order to help improve my understanding of music theory. Most of the features can already be found online at various sites such as looknohands.com but I&#8217;ve also added a triads in scale feature amongst other things and the offline application format may appeal to some. Windows download v 0.9b (4.4MB) Mac [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=spungifungi.wordpress.com&amp;blog=13943837&amp;post=374&amp;subd=spungifungi&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Chordinator was written in order to help improve my understanding of music theory. Most of the features can already be found online at various sites such as <a href="http://www.looknohands.com/chordhouse/piano/">looknohands.com</a>  but I&#8217;ve also added a triads in scale feature amongst other things and the offline application format may appeal to some.</p>
<ul>
<li><strong>Windows</strong> <a title="download zip file" href="http://snafoo.net/downloads/Chordinator_v0.9b.zip">download v 0.9b</a> (4.4MB)</li>
<li><strong>Mac OS X (x86)</strong> <a title="download dmg file" href="http://snafoo.net/downloads/Chordinator_v0.9b.dmg">download v 0.9b</a> (4.4MB)</li>
</ul>
<p><a href="http://spungifungi.wordpress.com/apps/chordinator_app/"><img class="alignnone size-full wp-image-353" title="chordinator" src="http://spungifungi.files.wordpress.com/2011/03/chordinator.png?w=510&#038;h=382" alt="" width="510" height="382" /></a></p>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">seanscarff</media:title>
		</media:content>

		<media:content url="http://spungifungi.files.wordpress.com/2011/03/chordinator.png" medium="image">
			<media:title type="html">chordinator</media:title>
		</media:content>
	</item>
		<item>
		<title>Light Sequencer Device</title>
		<link>http://spungifungi.wordpress.com/2010/06/13/light-sequencer-device/</link>
		<comments>http://spungifungi.wordpress.com/2010/06/13/light-sequencer-device/#comments</comments>
		<pubDate>Sun, 13 Jun 2010 22:22:02 +0000</pubDate>
		<dc:creator>seanscarff</dc:creator>
				<category><![CDATA[Demo]]></category>
		<category><![CDATA[Software Development]]></category>
		<category><![CDATA[blitzmax]]></category>
		<category><![CDATA[demoscene]]></category>
		<category><![CDATA[mac os x]]></category>
		<category><![CDATA[minib3d]]></category>
		<category><![CDATA[open gl]]></category>
		<category><![CDATA[psychedelic]]></category>

		<guid isPermaLink="false">http://spungifungi.wordpress.com/?p=330</guid>
		<description><![CDATA[Light Sequencer Device is an experimental realtime graphics visualization tool. Press &#60;i&#62; for help or &#60;enter&#62; to go into edit mode. Developed using Blitzmax,minib3d &#38; raw opengl. It makes extensive use of feedback effects. Minimum requirements &#8211; Dark room, 8 ft x 6 ft screen Light Sequencer Device Version 0.95 Mac OS X (intel) download [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=spungifungi.wordpress.com&amp;blog=13943837&amp;post=330&amp;subd=spungifungi&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Light Sequencer Device is an experimental realtime graphics visualization tool. Press &lt;i&gt; for help or &lt;enter&gt; to go into edit mode.</p>
<p>Developed using Blitzmax,minib3d &amp; raw opengl. It makes extensive use of feedback effects. Minimum requirements &#8211; Dark room, 8 ft x 6 ft screen</p>
<p><span style="text-decoration:underline;">Light Sequencer Device Version 0.95<br />
</span></p>
<ul>
<li><strong>Mac OS X</strong> <strong>(intel)</strong> download <a href="http://snafoo.net/downloads/LightSequencerDevice_v_0_95.zip">LightSequencerDevice_v_0_95.zip</a> (1.5MB)</li>
<li><strong>Windows </strong>download <a href="http://snafoo.net/downloads/LightSequencerDevice_v_0_95_Windows.zip">LightSequencerDevice_v_0_95_Windows.zip</a> (1.3MB)</li>
</ul>
<p><a href="http://spungifungi.wordpress.com/lsd/"><img class="alignnone size-full wp-image-296" title="Light Sequencer Device" src="http://spungifungi.files.wordpress.com/2010/06/lsd-086.png?w=510&#038;h=382" alt="" width="510" height="382" /></a></p>
<p>More info <a href="http://spungifungi.wordpress.com/lsd/">here</a>.</p>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">seanscarff</media:title>
		</media:content>

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			<media:title type="html">Light Sequencer Device</media:title>
		</media:content>
	</item>
		<item>
		<title>Oddball</title>
		<link>http://spungifungi.wordpress.com/2010/06/05/oddball/</link>
		<comments>http://spungifungi.wordpress.com/2010/06/05/oddball/#comments</comments>
		<pubDate>Sat, 05 Jun 2010 22:24:08 +0000</pubDate>
		<dc:creator>seanscarff</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Software Development]]></category>
		<category><![CDATA[Blitz3D]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[windows]]></category>

		<guid isPermaLink="false">http://spungifungi.wordpress.com/?p=264</guid>
		<description><![CDATA[An experimental 3D game where you get to explore a strange abstract world. No real game objective as yet but the landscape and physics shows promise. Idea based on a game I wrote a loooong time ago for the C64 called RED LED. Written using Blitz3D and the tokamak physics engine. Version 0.02 pre-alpha concept [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=spungifungi.wordpress.com&amp;blog=13943837&amp;post=264&amp;subd=spungifungi&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>An experimental 3D game where you get to explore a strange abstract world.  		           No real game objective as yet but the landscape and physics shows promise.                             Idea based on a game I wrote a loooong time ago for the C64 called <a href="http://snafoo.net/about.html">RED LED</a>.</p>
<p>Written using Blitz3D and the tokamak physics engine.</p>
<p><span style="text-decoration:underline;">Version 0.02 </span>pre-alpha concept version.</p>
<ul>
<li><strong>Windows</strong> download <a href="http://snafoo.net/downloads/OddballDemo.zip">http://snafoo.net/downloads/OddballDemo.zip</a> (3.2MB)</li>
</ul>
<p><a href="http://spungifungi.wordpress.com/oddball/"><img class="alignnone size-full wp-image-238" title="Oddball" src="http://spungifungi.files.wordpress.com/2010/06/oddball_89172308.png?w=510&#038;h=382" alt="" width="510" height="382" /></a></p>
<p>Click <a href="http://spungifungi.wordpress.com/oddball/">here</a> for more info.</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/spungifungi.wordpress.com/264/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/spungifungi.wordpress.com/264/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/spungifungi.wordpress.com/264/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/spungifungi.wordpress.com/264/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/spungifungi.wordpress.com/264/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/spungifungi.wordpress.com/264/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/spungifungi.wordpress.com/264/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/spungifungi.wordpress.com/264/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/spungifungi.wordpress.com/264/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/spungifungi.wordpress.com/264/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/spungifungi.wordpress.com/264/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/spungifungi.wordpress.com/264/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/spungifungi.wordpress.com/264/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/spungifungi.wordpress.com/264/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=spungifungi.wordpress.com&amp;blog=13943837&amp;post=264&amp;subd=spungifungi&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/11164cabdff35e4284a075c04c7453e2?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">seanscarff</media:title>
		</media:content>

		<media:content url="http://spungifungi.files.wordpress.com/2010/06/oddball_89172308.png" medium="image">
			<media:title type="html">Oddball</media:title>
		</media:content>
	</item>
		<item>
		<title>Graviton</title>
		<link>http://spungifungi.wordpress.com/2010/06/05/graviton/</link>
		<comments>http://spungifungi.wordpress.com/2010/06/05/graviton/#comments</comments>
		<pubDate>Sat, 05 Jun 2010 21:21:31 +0000</pubDate>
		<dc:creator>seanscarff</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Software Development]]></category>
		<category><![CDATA[Blitz3D]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[windows]]></category>

		<guid isPermaLink="false">http://spungifungi.wordpress.com/?p=234</guid>
		<description><![CDATA[A retro 2D scrolling shoot &#8216;em up game. What you get when you cross elements from Bosconian, Gravitar and Asteroids. Written with Blitz3D. Version 0.10 Playable alpha version with 11 levels. 95% finished. Windows download http://snafoo.net/downloads/graviton.zip (4.4MB) Click here for more info.<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=spungifungi.wordpress.com&amp;blog=13943837&amp;post=234&amp;subd=spungifungi&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>A retro 2D scrolling shoot &#8216;em up game. What you get when you cross elements from Bosconian, Gravitar and Asteroids. Written with Blitz3D.</p>
<p><span style="text-decoration:underline;">Version 0.10</span> Playable alpha version with 11 levels. 95% finished.</p>
<ul>
<li><strong>Windows</strong> download  <a href="http://snafoo.net/downloads/graviton.zip">http://snafoo.net/downloads/graviton.zip</a> (4.4MB)</li>
</ul>
<p><a href="http://spungifungi.wordpress.com/graviton/"><img class="alignnone size-full wp-image-212" title="Graviton" src="http://spungifungi.files.wordpress.com/2010/06/graviton-32148152.png?w=510&#038;h=382" alt="" width="510" height="382" /></a></p>
<p>Click <a href="http://spungifungi.wordpress.com/graviton/">here</a> for more info.</p>
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		<slash:comments>0</slash:comments>
	
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			<media:title type="html">seanscarff</media:title>
		</media:content>

		<media:content url="http://spungifungi.files.wordpress.com/2010/06/graviton-32148152.png" medium="image">
			<media:title type="html">Graviton</media:title>
		</media:content>
	</item>
		<item>
		<title>Qubes</title>
		<link>http://spungifungi.wordpress.com/2010/06/05/qubes/</link>
		<comments>http://spungifungi.wordpress.com/2010/06/05/qubes/#comments</comments>
		<pubDate>Sat, 05 Jun 2010 15:51:16 +0000</pubDate>
		<dc:creator>seanscarff</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Software Development]]></category>
		<category><![CDATA[Blitz3D]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[windows]]></category>

		<guid isPermaLink="false">http://spungifungi.wordpress.com/?p=199</guid>
		<description><![CDATA[An original game concept where the object is to clear each level of all the Qubes within a set time. Qubes can be dissolved by bringing them in contact with the floor or by using various powerups which appear during the game. Basically, knock everything over as quickly as possible. It was written using Blitz3D [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=spungifungi.wordpress.com&amp;blog=13943837&amp;post=199&amp;subd=spungifungi&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>An original game concept where the object is to clear each level of all the Qubes within a set time. Qubes can be dissolved by bringing them in contact with the floor or by using various powerups which appear during the game. Basically, knock everything over as quickly as possible.</p>
<p>It was written using Blitz3D and the tokamak physics engine.</p>
<p>Status &#8211; Complete apart from sound effects.</p>
<p><span style="text-decoration:underline;">Version 0.07</span></p>
<ul>
<li><strong>Windows</strong> download <a href="http://snafoo.net/downloads/qubes.zip">http://snafoo.net/downloads/qubes.zip</a> (2.6MB)</li>
</ul>
<p><a href="http://spungifungi.wordpress.com/qubes/"><img class="alignnone size-full wp-image-194" title="Qubes" src="http://spungifungi.files.wordpress.com/2010/06/qubes-206078593.jpg?w=510&#038;h=382" alt="" width="510" height="382" /></a></p>
<p>Click <a href="http://spungifungi.wordpress.com/qubes/">here</a> for more info.</p>
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		<slash:comments>0</slash:comments>
	
		<media:content url="http://1.gravatar.com/avatar/11164cabdff35e4284a075c04c7453e2?s=96&#38;d=identicon&#38;r=G" medium="image">
			<media:title type="html">seanscarff</media:title>
		</media:content>

		<media:content url="http://spungifungi.files.wordpress.com/2010/06/qubes-206078593.jpg" medium="image">
			<media:title type="html">Qubes</media:title>
		</media:content>
	</item>
		<item>
		<title>Kaleido</title>
		<link>http://spungifungi.wordpress.com/2010/06/03/kaleido/</link>
		<comments>http://spungifungi.wordpress.com/2010/06/03/kaleido/#comments</comments>
		<pubDate>Thu, 03 Jun 2010 20:27:41 +0000</pubDate>
		<dc:creator>seanscarff</dc:creator>
				<category><![CDATA[Demo]]></category>
		<category><![CDATA[Software Development]]></category>
		<category><![CDATA[blitzmax]]></category>
		<category><![CDATA[demoscene]]></category>
		<category><![CDATA[download]]></category>
		<category><![CDATA[mac os x]]></category>
		<category><![CDATA[windows]]></category>

		<guid isPermaLink="false">http://spungifungi.wordpress.com/?p=138</guid>
		<description><![CDATA[Kaleido was my first attempt at visual experimentation software. Its realtime display is generated procedurally using similar techniques seen in many demoscene programs. I used only Blitzmax and its 2D library, no shaders or modern GPU trickery employed so it should even work on fairly modest hardware. Kaleido Version 0.16 Windows download http://snafoo.net/downloads/KALEIDO.EXE (468KB) Mac [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=spungifungi.wordpress.com&amp;blog=13943837&amp;post=138&amp;subd=spungifungi&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Kaleido was my first attempt at visual experimentation software. Its realtime display is generated procedurally using similar techniques seen in many demoscene programs. I used only Blitzmax and its 2D library, no shaders or modern GPU trickery employed so it should even work on fairly modest hardware.</p>
<p><span style="text-decoration:underline;">Kaleido Version 0.16<br />
</span></p>
<ul>
<li><strong>Windows</strong> download <a href="http://snafoo.net/downloads/KALEIDO.EXE">http://snafoo.net/downloads/KALEIDO.EXE</a> (468KB)</li>
<li><strong>Mac OS X</strong> download <a href="http://snafoo.net/downloads/kaleido.zip">http://snafoo.net/downloads/kaleido.zip</a> (299KB)</li>
</ul>
<p>Only tested on Windows XP so I don&#8217;t know if Vista or Windows 7 are compatible.<br />
Press &#8216;H&#8217; for  instructions.</p>
<table>
<tbody>
<tr>
<td><a href="http://spungifungi.files.wordpress.com/2010/06/kaleido_17781628.jpg"><img class="alignnone size-thumbnail wp-image-134" title="kaleido_17781628" src="http://spungifungi.files.wordpress.com/2010/06/kaleido_17781628.jpg?w=150&#038;h=93" alt="" width="150" height="93" /></a></td>
<td><a href="http://spungifungi.files.wordpress.com/2010/06/kaleido_31925645.jpg"><img class="alignnone size-thumbnail wp-image-134" title="kaleido_31925645" src="http://spungifungi.files.wordpress.com/2010/06/kaleido_31925645.jpg?w=150&#038;h=93" alt="" width="150" height="93" /></a></td>
<td><a href="http://spungifungi.files.wordpress.com/2010/06/kaleido_17553403.jpg"><img class="alignnone size-thumbnail wp-image-134" title="kaleido_17553403" src="http://spungifungi.files.wordpress.com/2010/06/kaleido_17553403.jpg?w=150&#038;h=93" alt="" width="150" height="93" /></a></td>
</tr>
<tr>
<td><a href="http://spungifungi.files.wordpress.com/2010/06/kaleido_17398433.jpg"><img class="alignnone size-thumbnail wp-image-134" title="kaleido_17398433" src="http://spungifungi.files.wordpress.com/2010/06/kaleido_17398433.jpg?w=150&#038;h=93" alt="" width="150" height="93" /></a></td>
<td><a href="http://spungifungi.files.wordpress.com/2010/06/kaleido_16990350.jpg"><img class="alignnone size-thumbnail wp-image-134" title="kaleido_16990350" src="http://spungifungi.files.wordpress.com/2010/06/kaleido_16990350.jpg?w=150&#038;h=93" alt="" width="150" height="93" /></a></td>
<td><a href="http://spungifungi.files.wordpress.com/2010/06/kaleido_16986280.jpg"><img class="alignnone size-thumbnail wp-image-134" title="kaleido_16986280" src="http://spungifungi.files.wordpress.com/2010/06/kaleido_16986280.jpg?w=150&#038;h=93" alt="" width="150" height="93" /></a></td>
</tr>
<tr>
<td><a href="http://spungifungi.files.wordpress.com/2010/06/kaleido_18516185.jpg"><img class="alignnone size-thumbnail wp-image-134" title="kaleido_18516185" src="http://spungifungi.files.wordpress.com/2010/06/kaleido_18516185.jpg?w=150&#038;h=93" alt="" width="150" height="93" /></a></td>
<td><a href="http://spungifungi.files.wordpress.com/2010/06/kaleido_17297085.jpg"><img class="alignnone size-thumbnail wp-image-134" title="kaleido_17297085" src="http://spungifungi.files.wordpress.com/2010/06/kaleido_17297085.jpg?w=150&#038;h=93" alt="" width="150" height="93" /></a></td>
<td><a href="http://spungifungi.files.wordpress.com/2010/06/kaleido_17792621.jpg"><img class="alignnone size-thumbnail wp-image-134" title="kaleido_17792621" src="http://spungifungi.files.wordpress.com/2010/06/kaleido_17792621.jpg?w=150&#038;h=93" alt="" width="150" height="93" /></a></td>
</tr>
</tbody>
</table>
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			<media:title type="html">seanscarff</media:title>
		</media:content>

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			<media:title type="html">kaleido_17781628</media:title>
		</media:content>

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			<media:title type="html">kaleido_31925645</media:title>
		</media:content>

		<media:content url="http://spungifungi.files.wordpress.com/2010/06/kaleido_17553403.jpg?w=150" medium="image">
			<media:title type="html">kaleido_17553403</media:title>
		</media:content>

		<media:content url="http://spungifungi.files.wordpress.com/2010/06/kaleido_17398433.jpg?w=150" medium="image">
			<media:title type="html">kaleido_17398433</media:title>
		</media:content>

		<media:content url="http://spungifungi.files.wordpress.com/2010/06/kaleido_16990350.jpg?w=150" medium="image">
			<media:title type="html">kaleido_16990350</media:title>
		</media:content>

		<media:content url="http://spungifungi.files.wordpress.com/2010/06/kaleido_16986280.jpg?w=150" medium="image">
			<media:title type="html">kaleido_16986280</media:title>
		</media:content>

		<media:content url="http://spungifungi.files.wordpress.com/2010/06/kaleido_18516185.jpg?w=150" medium="image">
			<media:title type="html">kaleido_18516185</media:title>
		</media:content>

		<media:content url="http://spungifungi.files.wordpress.com/2010/06/kaleido_17297085.jpg?w=150" medium="image">
			<media:title type="html">kaleido_17297085</media:title>
		</media:content>

		<media:content url="http://spungifungi.files.wordpress.com/2010/06/kaleido_17792621.jpg?w=150" medium="image">
			<media:title type="html">kaleido_17792621</media:title>
		</media:content>
	</item>
		<item>
		<title>3DGo</title>
		<link>http://spungifungi.wordpress.com/2010/06/02/3dgo/</link>
		<comments>http://spungifungi.wordpress.com/2010/06/02/3dgo/#comments</comments>
		<pubDate>Wed, 02 Jun 2010 10:59:17 +0000</pubDate>
		<dc:creator>seanscarff</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Software Development]]></category>
		<category><![CDATA[Blitz3D]]></category>
		<category><![CDATA[Board games]]></category>
		<category><![CDATA[Go]]></category>
		<category><![CDATA[GUI]]></category>
		<category><![CDATA[Yoda]]></category>

		<guid isPermaLink="false">http://spungifungi.wordpress.com/?p=60</guid>
		<description><![CDATA[3DGo was my first foray into 3D graphics programming back in 2005. The aim was to create a client for the board game Go that distinguished itself from the myriad of 2D versions out there already. Features were to include human vs human, server play and local file playback. Got a 60% complete working prototype [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=spungifungi.wordpress.com&amp;blog=13943837&amp;post=60&amp;subd=spungifungi&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>3DGo was my first foray into 3D graphics programming back in 2005. The aim was to create a client for the board game <a href="http://en.wikipedia.org/wiki/Go_%28game%29">Go</a> that distinguished itself from the myriad of 2D versions out there already. Features were to include human vs human, server play and local file playback.</p>
<p>Got a 60% complete working prototype done in Blitz3D before I realised I really needed a language that supported a mature GUI framework as I was writing my own from scratch. Decided to wait until Blitzmax was 3D capable before picking it up again as this also provided more cross platform coverage &#8211; Linux, Mac &amp; Windows.</p>
<p>For avatar placeholders I ended up using Beethoven and Yoda. Not sure which one would win in a real game.</p>
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<td><a href="http://spungifungi.files.wordpress.com/2010/06/3dgo_capture_3.jpg"><img class="alignnone size-thumbnail wp-image-51" title="3dgo_capture_3" src="http://spungifungi.files.wordpress.com/2010/06/3dgo_capture_3.jpg?w=150&#038;h=120" alt="" width="150" height="120" /></a></td>
<td><a href="http://spungifungi.files.wordpress.com/2010/06/3dgo_capture_4.jpg"><img class="alignnone size-thumbnail wp-image-52" title="3dgo_capture_4" src="http://spungifungi.files.wordpress.com/2010/06/3dgo_capture_4.jpg?w=150&#038;h=120" alt="" width="150" height="120" /></a></td>
<td><a href="http://spungifungi.files.wordpress.com/2010/06/3dgo_capture_10.jpg"><img class="alignnone size-thumbnail wp-image-53" title="3dgo_capture_10" src="http://spungifungi.files.wordpress.com/2010/06/3dgo_capture_10.jpg?w=150&#038;h=120" alt="" width="150" height="120" /></a></td>
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<td><a href="http://spungifungi.files.wordpress.com/2010/06/3dgo_capture_11.jpg"><img class="alignnone size-thumbnail wp-image-54" title="3dgo_capture_11" src="http://spungifungi.files.wordpress.com/2010/06/3dgo_capture_11.jpg?w=150&#038;h=120" alt="" width="150" height="120" /></a></td>
<td><a href="http://spungifungi.files.wordpress.com/2010/06/3dgo_capture_17.jpg"><img class="alignnone size-thumbnail wp-image-55" title="3dgo_capture_17" src="http://spungifungi.files.wordpress.com/2010/06/3dgo_capture_17.jpg?w=150&#038;h=120" alt="" width="150" height="120" /></a></td>
<td><a href="http://spungifungi.files.wordpress.com/2010/06/3dgo_capture_20.jpg"><img class="alignnone size-thumbnail wp-image-56" title="3dgo_capture_20" src="http://spungifungi.files.wordpress.com/2010/06/3dgo_capture_20.jpg?w=150&#038;h=120" alt="" width="150" height="120" /></a></td>
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<td><a href="http://spungifungi.files.wordpress.com/2010/06/3dgo_capture_22.jpg"><img class="alignnone size-thumbnail wp-image-57" title="3dgo_capture_22" src="http://spungifungi.files.wordpress.com/2010/06/3dgo_capture_22.jpg?w=150&#038;h=120" alt="" width="150" height="120" /></a></td>
<td><a href="http://spungifungi.files.wordpress.com/2010/06/3dgo_capture_23.jpg"><img class="alignnone size-thumbnail wp-image-58" title="3dgo_capture_23" src="http://spungifungi.files.wordpress.com/2010/06/3dgo_capture_23.jpg?w=150&#038;h=120" alt="" width="150" height="120" /></a></td>
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			<media:title type="html">seanscarff</media:title>
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		<title>Fungus and flowers</title>
		<link>http://spungifungi.wordpress.com/2010/06/01/fungus-and-flowers/</link>
		<comments>http://spungifungi.wordpress.com/2010/06/01/fungus-and-flowers/#comments</comments>
		<pubDate>Tue, 01 Jun 2010 13:40:52 +0000</pubDate>
		<dc:creator>seanscarff</dc:creator>
				<category><![CDATA[Photos]]></category>
		<category><![CDATA[flowers]]></category>
		<category><![CDATA[fungus]]></category>
		<category><![CDATA[photos]]></category>

		<guid isPermaLink="false">http://spungifungi.wordpress.com/?p=43</guid>
		<description><![CDATA[Some photos taken last year during a ramble through Windor Great Park<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=spungifungi.wordpress.com&amp;blog=13943837&amp;post=43&amp;subd=spungifungi&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Some photos taken last year during a ramble through Windor Great Park</p>
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<td><a href="http://spungifungi.files.wordpress.com/2010/05/caloceraviscosa.png"><img class="size-thumbnail wp-image-14" title="CaloceraViscosa" src="http://spungifungi.files.wordpress.com/2010/05/caloceraviscosa.png?w=150&#038;h=112" alt="" width="150" height="112" /></a></td>
<td><a href="http://spungifungi.files.wordpress.com/2010/05/unidentified001.png"><img class="size-thumbnail wp-image-18" title="unidentified001" src="http://spungifungi.files.wordpress.com/2010/05/unidentified001.png?w=150&#038;h=112" alt="" width="150" height="112" /></a></td>
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<td><a href="http://spungifungi.files.wordpress.com/2010/05/wgp-punchbowl3.png"><img class="size-thumbnail wp-image-23" title="wgp-punchbowl3" src="http://spungifungi.files.wordpress.com/2010/05/wgp-punchbowl3.png?w=150&#038;h=112" alt="" width="150" height="112" /></a></td>
<td><a href="http://spungifungi.files.wordpress.com/2010/05/wgp-punchbowl2.png"><img class="size-thumbnail wp-image-23" title="wgp-punchbowl2" src="http://spungifungi.files.wordpress.com/2010/05/wgp-punchbowl2.png?w=150&#038;h=112" alt="" width="150" height="112" /></a></td>
<td><a href="http://spungifungi.files.wordpress.com/2010/05/wgp-punchbowl1.png"><img class="size-thumbnail wp-image-23" title="wgp-punchbowl1" src="http://spungifungi.files.wordpress.com/2010/05/wgp-punchbowl1.png?w=150&#038;h=112" alt="" width="150" height="112" /></a></td>
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